Mr. Pergerson

HOP32

Massively local multiplayer game -- or as I term it a "mass game"

HOP32 debuted at SubZero

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Early Development

The original prototype was created during a 2 week game jam hosted by the Game Dev Club at SJSU. All original 32 characters were playable on the keyboard. We hadn't figured out how to add collision detection yet, so our map was being displayed as a background.